Author: Lucas Matney

ODG unveils new AR smart glasses optimized for ‘hazardous locations’

ODG may already be surfacing its ambitions to put smart glasses on consumers’ faces, but the company has not forgotten about the specific and highly-unique needs of its enterprise customers. Today, the augmented reality company unveiled a model of its glasses optimized specifically for business customers who need a more advanced level of protective eyewear. The R-7HL (The HL stands for Hazardous Location) are designed for those workers whose environments are a bit more on the extreme side, ODG specifically details “oil exploration and production, energy, mining, utilities, chemical production and pharmaceuticals” as some of the industries that the...

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HTC launching its VR app subscription service at $7 per month

This week, HTC will be celebrating the one year anniversary of the release of the HTC Vive VR headset. The system has been a surprising hit for the aging mobile company, which has devoted a surprising amount of resources towards gaining an early foothold on the incredibly young industry. Over the past year, HTC has continued to put a major emphasis on building out platform services and initiatives. One of the most notable of those, the company’s Viveport VR game subscription service, will be launching this Wednesday. The service will allow PC-powered headset owners the chance to download 5 compatible titles...

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Oculus revamps Home on Gear VR with 3x faster load times, 2x resolution, Explore tab and web browser

To accompany the launch of the latest Gear VR, the Oculus team has rebuilt Home from the ground-up for mobile. The latest version is a doozy, with 3x faster load times and a number of new features and optimizations that bring the experience closer to that of desktop. If things feel a lot more like the experience on the Rift, it’s because Oculus has taken advantage of the new design’s speediness to double the resolution of Home. The jump is one from SD to HD and works miracles when it comes to text readability, allowing Oculus to begin pursuing some...

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As the Oculus Rift turns one, Facebook is responsible for where VR goes next

Today, the Oculus Rift turns one. The virtual reality system very well may have been the most important consumer gadget to be released last year, and for all the critiques and praise that have pushed it through 2016, it’s clear we’re still looking at a technology that hasn’t scratched its fullest potential. For better or worse, Facebook’s Oculus has been the clear poster boy for virtual reality and will likely continue to be. The Kickstarter-backed company sent ripples through tech communities in 2014 when it was announced that Facebook would be acquiring it for $2 billion. Since then, the company has filled Facebook’s year...

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Facebook hires Apple veteran to lead virtual reality hardware efforts at Oculus

Facebook CEO Mark Zuckerberg wants the company to own the future of virtual reality, and in the short term that means putting a lot of VR headsets on a lot of faces. Even for a company with nearly 2 billion monthly active users, hardware is still an incredibly difficult beast to master. To do so, the company is looking to Apple, hiring Michael Hillman, a 15-year veteran from the company, to lead the VR product roadmap for Oculus as head of VR hardware. An Oculus spokesperson tells Bloomberg that Hillman will work closely alongside Oculus COO Hans Hartman in his role. Oculus head of...

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Android creator Andy Rubin teases first look at Essential’s bezel-less smartphone

We finally have a peek at the smartphone that Android co-founder Andy Rubin and his team have been building. Today, Rubin tweeted out a teaser photo of the yet-to-be-named device emerging from his stealth startup. The company, reportedly named Essential, is reportedly focusing its engineering efforts on high-end devices that it has reportedly raised a significant amount of funding to create. Reportedly, Softbank recently bowed out of talks to invest $100 million in the startup at a $1 billion valuation. There’s precious little in the way of feature clues for the nearly bezel-less device, and going head-to-head against Apple’s iPhone will...

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Nomadic wants to bring VR you can feel to your local movie theater

On the outskirts of the Bay Area, my Lyft driver jokingly asked me if I wanted to leave him my number in case I didn’t return from where I was headed. I would soon be descending a set of stairs into the basement of a newly-built, largely empty office complex where I was going to try an “experimental virtual reality experience.” I’ve seen enough Black Mirror to be skeptical of what could be coming next. After being introduced to the team at Nomadic VR, a small virtual reality startup founded by ex-Lucas Film special effects wizards, I was outfitted...

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